wesnoth/utils
2024-09-15 15:27:39 -04:00
..
ai_test
CI
dockerbuilds
emmylua Lua API: Add mathx.lerp_index and wesnoth.game_config.palettes 2024-09-15 15:27:39 -04:00
gdb
graphincludes/project
headers
mp-server Fall back to master data dir (for dev versions for example) 2024-09-07 21:10:27 +02:00
msvc
wesnoth-map-diff
autorevision.sh
campaignd_download_analyze.sh
collect_election_candidate_commits
compare_images.py
csv2img-exif
git_export_campaign
img-exif2csv
itchio_upload
optiwebp.py
png_format_check.sh
po_stat.py
po2po
pofix.py
prkill
README.md
sanity_check
simulate_lobby_traffic.py
simulate-lobby-activity.lua
tagfind
unused_functions.py
update_appdata
update_copyright.py
update_pathfinding
valgrind_memcheck_suppressions.supp
wesnoth-attack-sim.c
wesnoth-defaults
wesnothd.pl
wml_net.pm
wml.pm
wmlxgettext_perl
woptipng.py
wxdiff

This is a directory of miscellaneous developer tools for Battle for Wesnoth, mostly to support packaging, code integrity checks, and control of the Wesnoth servers.

Tools that work on data (WML, maps, images, sounds) no longer belong here. Go to data/tools for those.